Metadata corrupted or altered!

Metadata corrupted or altered! Metadata does not contain the required keys and formats. Please make sure to generate the metadata.json file with the latest version of the addon. This message indicates that the metadata.json does not have a good format.

Too many texture files!

Too many texture files! Number of texture files exceeds X. Please visit the Character Requirements page for information on the current maximum allowed number of texture files.

Texture files are too large!

Texture files are too large! Total texture file size exceeds X GB. Please visit the Character Requirements page for information on the current file size limit for textures.

Error processing texture files!

Error processing texture files! Texture files can not be opened. Please double-check the exported files and ensure that the data is not corrupted.

Character files are too large!

Character files are too large! Character file size exceeds X MB. Please visit the Character Requirements page for information on the current file size limit for character files.

Error processing character files!

Error processing character files! Character files can not be opened. Please double-check the exported files and ensure that the data is not corrupted.

Wrong input file combination!

Wrong input file combination! Supported combinations are: blend_file + metadata.json + textures[optional] ; fbx_file + metadata.json + textures[optional] + abc_file[optional] Please see bellow the list of files that must be provided: metadata.json – Mandatory file generated by the character validation

Detected "curves" objects with geometry nodes!

Detected “curves” objects with geometry nodes! All geometry nodes will be applied. Hair systems using “curves” objects are supported but without geometry nodes. The only geometry node group that is allowed is the Surface Deform geometry node group Contains only

Detected objects with . in their name!

Detected objects with . in their name! Blender .number format to solve duplicate names. In the interest of easier tracking of which objects belong to which character . symbol is not allowed in object names. This applies to any Armature,

Auto Smooth is enabled on some mesh objects!

Auto Smooth is enabled on some mesh objects! In some cases, Auto Smooth can create artifacts during rendering. In combination with motion blur, auto smooth can produce artifacts during rendering. To avoid this issue auto smooth must be disabled on