Pose bones missing!

Pose bones missing! Missing bones may negatively impact animation quality. Please make sure missing bones are left out intentionally. This message indicates that there are missing bones in your main pose skeleton. If the missing bones are not a part…

Multiple main face meshes!

Multiple main face meshes! More than one mesh with the tag “FACE” detected. The FACE tag is a unique tag that should be applied to only one mesh as only one mesh can receive animation data. This message indicates that…

No valid blendshapes!

No valid blendshapes! There are no blendshapes to apply animation data to. This message indicates that the assigned face mesh does not have any blendshapes that can receive animation data. This can happen if the blendshapes are not named properly…

Wrong face mesh name!

Wrong face mesh name! The main face mesh name does not end with the tag “FACE”! The FACE tag helps us identify which mesh needs to receive animation data. This message indicates that the name of the mesh that is…

Missing or unsupported texture files detected!

Missing or unsupported texture files detected! Please provide all texture files used by the character in the supported file formats. This message indicates when the character’s shaders have registered textures that are not provided with the character or are of…

Hair strand limit exceeded!

Hair strand limit exceeded! Hair strand count exceeds the allowed amount of X hair strands per character! Please visit the Character Requirements page for information on the current hair particle count limit.

Poly count limit exceeded!

Poly count limit exceeded! Poly count exceeds the allowed amount of X polygons per character! Note that subdivision counts towards your poly count. Please visit the Character Requirements page for information on the current poly count limit. Blender Maya Make…

Hips bone not found!

Hips bone not found! This message indicates that the Hips bone is not mapped. Hips bone is the only required bone. It is used for translating and rotating the character. This bone must be mapped. Blender Maya This error means…

Multiple main skeleton/armature!

Multiple main skeleton/armature! More than one skeleton/armature with the tag “BODY” detected! The BODY tag is a unique tag that should be applied to only one skeleton as only one skeleton can receive animation data. This message indicates that there…

Wrong skeleton/armature name!

Wrong skeleton/armature name! The main skeleton/armature name does not end with the tag “BODY”! The BODY tag helps us identify which skeleton needs to receive animation data. This message indicates that the name of the skeleton that is assigned as…