Linking Facial Meshes

Characters can have more than one mesh object with facial blendshapes. Facial animation data will be applied to the assigned FACE mesh object. If there are any other mesh objects, with correctly named blendshapes, their blendshapes will be automatically linked…

Facial Tips and Tricks

Tuning your facial expressions can be a little tricky since your shapes all perform a specific task and they all play off of each other. We have listed some useful tricks to be aware of as you are creating your…

Blendshapes

Autodesk Flow Studio supports facial animation by utilizing blendshapes based on FACS (Facial Action Coding System).Our system supports 88 unique blendshapes. The animation will be generated by analyzing your video and then applying the resulting animation to the character’s blendShapes.…

Markerless Face Capture

Autodesk Flow Studio (formerly Wonder Studio) supports facial animation by utilizing blendshapes based on FACS (Facial Action Coding System). Our system supports 88 unique blendshapes. The animation will be generated by analyzing your video and then applying the resulting animation…

IK bones & IK features

IK bones & IK features Autodesk Flow Studio provides the ability to create Live Action Advanced and AI Motion Capture projects. This project type offers more flexibility and options than the Live Action Easy project type. Some of these options…

Bone Mapping, Distribution, and TPose

Ideal Bone Distribution and TPose Bone Mapping Required Bones The Hips (pelvis) bone is the only bone that must be mapped, as this bone is responsible for translating the character. The rest of the bones are optional, but it is…

Markerless Motion Capture

Autodesk Flow Studio (formerly Wonder Studio) supports up to 52 bones in your character’s rig. The animation will be generated by analyzing your video and then applying the resulting animation to the character’s bones. You do not need to have…

AI MoCap System

Autodesk Flow Studio’s AI MoCap System is a state-of-the-art AI performance capture solution. This system captures actors’ performances directly from the camera footage, without the need for expensive, clumsy suits, or a head-mounted camera. Learn more about its key components, Markerless Motion…

Release Notes

February 12, 2026 New features / Content Asset Creator is now available to all users, enabling the creation of high-quality 3D characters and assets directly in Flow Studio. Added content safeguards to help ensure responsible and compliant asset generation. Added…

Useful Tips

Here are a few useful tips and best practices to get the most out of your Autodesk Flow Studio experience! Have Actors wear suitable clothing. Tight-fitting, bright and colorful clothing will help achieve the best possible MoCap results. Avoid Actors…