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AI Mocap provides you with the motion capture data for the entire project. It allows you to load this data onto your characters and drive their animations in any software of your choice.
The animation data is provided for only the bones that the system recognized. Any missing or additional bones will not be present in the MoCap data. Please visit the Bone Names, Distribution, and TPose page for more information on which bones can receive animation data.
AI MoCap is provided in the .fbx format for each actor and each cut separately.
Example of exported MoCap .fbx file loaded to Blender.