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Downloads

Download Wonder Studio character validation add-ons, example characters, and other resources.
Using the add-ons is necessary in order to locally validate the character.
After a successful local validation metadata.json file will be generated at the same location as the character file.
You will need to provide the generated metadata.json file, along with your character files, when uploading your characters to Wonder Studio.

Example Characters

Use an example character to reference the TPose and bone distribution in the skeleton. Example characters can also be used as a reference for the Wonder Studio bone naming convention.
Blender
Maya
FBX
Visit the Bone Mapping, Distribution, and TPose page for more information on how to T-Pose your character and what the preferred bone distribution is.
example_character_blender.zip
1MB
Binary
Visit the Bone Mapping, Distribution, and TPose page for more information on how to T-Pose your character and what the preferred bone distribution is.
example_character_maya.zip
6MB
Binary
Visit the Bone Mapping, Distribution, and TPose page for more information on how to T-Pose your character and what the preferred bone distribution is.
example_character_fbx.zip
720KB
Binary

Example Head with Blendshapes

Use an example head to reference blendshapes. Transfer the reference animation data to your character for quicker iteration and easier correction of blendshapes.
FBX
Visit the Blendshapes and Facial Tips and Tricks pages for more information on supported blendshapes and how to create them.
example_head_character.fbx
13MB
Binary

Install the Validation Addon

Download and install the validation addons.
Blender
Maya
  • Download the addon.
  • Go to Edit > Preferences
  • In the Add-ons section, click the Install button in the top right.
  • Navigate to the location where you downloaded the addon .zip, select it, and click on the Install Add-on button in the bottom right.
  • Enable the add-on by checking the checkbox next to the addon name. You can now find the addon in the 3D Viewport.
  • Download the addon.
  • Navigate to the location where you downloaded the addon .zip and extract it. You should see a "wd-maya-tools" folder and "wd-maya-tools.mod" file.
  • Copy both the .mod file and the folder to the Maya modules folder. Maya modules folder can be found at the following location:
    • Windows: C:/Users/<username>/Documents/maya/<version>/modules In case the modules folder is missing, create it by hand.
    • MacOS: /Users/Shared/Autodesk/modules/maya/<version>
    • Linux: $HOME/maya/<version>/modules In case the modules folder is missing, create it by hand.
  • Next time Maya is started, a shelf labeled "WonderDynamics" will appear. To run the add-on simply click on the Wonder Dynamics icon.