Links

Eye control blendshapes missing!

Eye control blendshapes missing! Missing face blendshapes for eye control, but eye bones are assigned! As a result, the gaze may not function correctly.
This message indicates that eye bones are assigned to be auto-rigged but the face mesh does not contain a full list of gaze blendshapes. This can cause the characters looking direction to be incomplete. In the Face System section under Gaze, you can find more information on which blendhsapes are required for the gaze functionality. Visit the Face System page for more information.
Blender
Maya
If eye bones are mapped using the add-on, and blenshapes that are supposed to control them are missing, they will be listed in the add-on. This is supposed to increase transparency and bring attention to where the loss of data will happen.
Please visith the Linking Eyes page for more information.
If eye bones are mapped using the add-on, and blenshapes that are supposed to control them are missing, they will be listed in the add-on. This is supposed to increase transparency and bring attention to where the loss of data will happen.
Please visith the Linking Eyes page for more information.