Naming validation

>>> [ERROR] Naming check - FAIL
  > Object "{mesh_name}" has a name that's longer than 50 characters.
  > Removing namespaces, if they are present, can help solve this problem.

Name of all objects in the scene must be shorted than 50 characters. All objects that have longer names will be listed in the script terminal as shown above.

Namespaces will also be taken into account. If they are present, removing them might fix the problem.

To remove namespaces go to: Windows > General Editors > Namespace Editor

In the windows that appears select the namespace and click on the Delete button.

Another window will appear once the Delete button is pressed. There just click on the Merge with Root button.

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