Wrong face mesh name!

Wrong face mesh name! The main face mesh name does not end with the tag "FACE"!

The FACE tag helps us identify which mesh needs to receive animation data. This message indicates that the name of the mesh that is assigned as the main face mesh does not end with the tag FACE. For more information, please visit the following page: Character Requirements

The Mesh object that contains the required blendshapes needs to have the "_FACE" suffix.

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